Computer puzzles: Where do I begin?
I started with a simple question: Where would I start with a computer game?
A few months later, after a trip to the local library, I picked up a copy of a Sierra game called Monkey Computer.
It was an odd game in that the player had to navigate a series of increasingly bizarre, random puzzles.
It didn’t look like anything I’d seen before.
But I knew the puzzles were there.
I knew they were there because I’d played a few other games with similar mechanics.
“I remember going into the library, and I went and played a little game called Scrabble, which was a little bit like this,” said my mom.
She was right.
Scrabbles was a popular puzzle game for children in the 1980s.
It featured a series with different levels, and players had to draw lines through a grid to get to a particular spot on the board.
Players had to be careful, though.
If they made a mistake, they could lose the game.
The player had one second to decide whether to move forward or back, and to make a move they had to move the piece to the opposite side of the board from where the line was drawn.
The board itself was made up of random objects.
The object to move was called a point, and the player could move it in any direction.
The more you moved, the more points were added to the board, and if they moved enough points, the pieces would move together, forming a complete puzzle.
My mom also said Scrabbers was one of the most popular computer games she’d ever played.
It had a similar premise, but there was a twist: the pieces had to “scramble” the board to get back to their original position.
The player would then get a choice: Move forward or backward.
I chose forward.
My mom thought it was a clever idea, and she would sometimes play Scrabblings with me.
She loved the puzzles, too.
It made her feel like she was doing something.
A friend played Scrabbled as well.
I was playing with him, and he’d just started playing the game when he was 12.
We played it for about five minutes, then we moved on to the next game.
We weren’t too enthusiastic about the idea at first, but eventually, he had to pick up a Scrabbling set to play with me, so he started with Scrabblers.
I was hooked.
I started with Monkey Computer a few years later.
I loved the game, and there were a few different variations of the same basic premise.
One was called the Game of Life.
In the Game, players had the goal of playing a series a series and then playing the next level.
There was a “game clock,” so the more you played the longer you would get to play the game of Life, but then, the time would count down from 1 to zero.
If you didn’t complete the next stage in time, you lost.
That idea was pretty simple.
You’d start at the start and move through the levels, collecting points.
You could also move your pieces around to create different shapes.
Eventually, your goal was to complete all of the levels.
But the Game also had some odd puzzles that required you to navigate through a series that made the puzzle pieces move differently depending on what direction they were facing.
The Scrabbing game I played a couple of years later was similar to the Game.
I loved the theme, and it was fun.
But ScrabBlings also had a twist.
Instead of moving the pieces, the player was required to “crunch” the pieces by clicking them with a certain amount of pressure.
As soon as you clicked, the next round of the puzzle would start.
You needed to click twice, then three, then four times to complete the round.
That’s how you could win the game: you’d click the right pieces and then the right number of times to win.
I’m not sure how much I liked the Game more than the Scrabbler, but I liked Monkey Computer more than Scrabbies.
I liked it because it was simple, but it also had an interesting twist.
It seemed to have a more natural flow, because the pieces moved more naturally when you clicked them.
The other puzzle games I played, though, were more complicated.
There were some more challenging ones, like Tetris and Minesweeper, but they were all just like Scrabbs.
They just had different rules and you could either play them to completion or not.
I didn’t like Scabblings.
I played Scabbles again in the early 1990s.
I played it with my family.
We loved it.
But, we also knew that there was something different about Scrabbings.
Scrabbling was an interesting game for me because it had an unusual twist.
In the Scab