An ‘anomaly’ in the game’s code that could turn an Atari 2600 computer game into a real-life medical experiment

An “anomaly” in the video game Super Mario Bros. 3 has resulted in a real medical study, according to a paper published online.

A paper in the Journal of Experimental Biology showed that the game altered a part of the code that controls the game, causing the game to crash.

The game was initially published in 1991, but was later modified several times to make it work with newer consoles, according a press release from the University of Maryland.

“We discovered that in Super Mario 3 the game was not running in the proper order,” lead author Jason S. Givens, an assistant professor of electrical engineering at UMD, said in a press statement.

“When we switched the code around, the game worked properly, but now we were looking at a very large error.”

The code that handles the game can’t be changed, so researchers set out to find the reason.

They found that the code could be altered, but that the changes would cause the game not to run properly.

The code can be found in the original Super Mario Brothers 3 and in other video games.

Researchers found that when the code was altered, it made the game crash.

“I am very confident that this would not have occurred if the code in the Super Mario game had not been modified,” Givins said.

The game is not playable without the code, but researchers found that changing the code would not cause the crash.

This article is the latest in a series on the medical research that has been done with games.

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